Hotel Simulation - a 2nd year student project
Linköpings universitet, Sweden
The material presented during the poster session will be based on
the interaction with the implemented system.
Tutorial Description: In this poster presentation we would like to share
with you the experience from a 2nd year university programming project course for
60-70 electronic design students. Our from a number of industrial case
studies in software industry, can be summarized as follows. What is required from
the development engineer is:
In the programming project course we have tried to introduce components
designed to train the new capabilities. The general technical content of the course
is computer networking and object oriented architectures, and there is also a
requirement on graphical user interface with some animation and some sound
involved. During the year 2001 the specific task given was to implement a
client-server based game-like hotel simulation system.
The system implemented during the project will be presented and we are also happy
to discuss the course layout and the
general experience from it.
- Ability to learn new things rather than to memorize and repeat static
- Ability to communicate and to co-operate rather than individual brilliance
- Ability to understand totality rather than having a narrow deep knowledge
- Ability to act and ask questions rather than ability to follow detailed